Narrative Design (with Beth Korth)




Nice Games Club - a gamedev podcast! show

Summary: This week we have Beth Korth of Howling Moon Software back to talk about Narrative Design and her process for designing and writing Verdant Skies! We talk all about the creative process from creating ideas in her head to writing in a markup language Andy created so she could control the game as she wrote dialogue and cut scenes.<br> <br> Beth's Notebook:<br> <br> Naming the game:<br> <br> <br> <br> Designing Heart Events:<br> <br> <br> <br> Our Nice Guest!<br> <br> Verdant Skies on Steam, Itch.io, Humble Store, Kartridge<br> Verdant Skies Steam Green Light Episode<br> Verdant Skies Code Comment<br> Beth on Twitter