Episode 49- RankingBall: Transforming Sports and e-Sports Fans




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Summary: Charles Chang brings more than 20 years of computer entertainment and telecommunication experience to RankingBall, where he leads product design. He was a founding member of Key2Net Solution Inc., which had a successful exit in 2008. He was also a roundtable member at Sony’s gaming division, a researcher at Korea Telecom, and a regional representative of Executive Voice. Born in Japan and educated globally, Charles excels at navigating multiregional challenges. LinkedIn: https://www.linkedin.com/in/charles-chang-0bb637153/ Company Profile: RankingBall is a new skill-based game that uses real-time data from live sports and esports events and transforms fans into fully engaged participants. RankingBall is entirely different from existing fantasy sports or sports betting because your standings and scores are updated play-by-play simultaneously with live sporting events or esports matches. To ensure the performance, RankingBall has partnerships and has run tests with three major Korean networks. Globally, they are in talks with ESPN, CBS, NBC and FOX to use RankingBall to increase viewer engagement during live broadcasts of MLB, NBA and Euro football. In the world of esports, they have a deal with Player Unknown’s Battlegrounds, which will kick off in June. Additional to PUBG, they are in the work to add popular titles like LOL, DOTA2 and CS:GO. The RankingBall Token RankingBall Gold (RBG) is the ERC20-based token that will be used as an entry fee and reward structure for the RankingBall platform. Token holders will automatically be part of a loyalty program in partnership with external platforms with token economy. Links: Website: http://rankingball.io Facebook: RankingBallGold Twitter: @RankingBall Telegram: RankingBall Medium: @RankingBall