“Bananas, from here to eternity” – Bugs, Game Jams, Developer Art




Nice Games Club - a gamedev podcast! show

Summary: Our post-Xmas episode features "happiness, all over the place," multiple instances of the word "chill," and is covered with Mark's since-Thanksgiving sniffles.<br> <br> Intro<br> SUPERHOT VR review - RoadToVR<br> <br> [02:36] Bugs!<br> Street Fighter II designer opens up about the cancelling 'bug' - Gamasutra <br> "Indie Game Project Management with Trello" - Michael Cann<br> Bethesda. Bethesda Never Changes...<br> Regression testing - Wikipedia<br> Goat Simulator Hits Xbox One With "Millions of Bugs" - Gamespot<br> <br> [20:55] Game Jams!<br> Global Game Jam (January 20 - 22 , 2017)<br> Gamecraft.mn (Minnesota GGJ site)<br> Midwest Game Jam 2016 games<br> How to Get the Most Out of a Game Jam - tuts+<br> Ludum Dare<br> <br> [42:08] Developer Art!<br> Better Programmer Art - gamedev.net<br> White Boxing Your Game - Gamasutra<br> Behind Borderlands' 11th-hour style change - Gamespot<br> The Legend of Zelda at Spaceworld 2000