CGD Podcast Episode #19: The Process, and Designing Games Like Applications




The Clockwork Game Design Podcast show

Summary: In this episode I talk about my process of five major stages in game design. I also talk about how game design is not a guaranteed thing. We tend to think of game design in terms of “designing lots of games”, sort of “churning them out”, when in fact, we should be thinking of it … Continue reading "CGD Podcast Episode #19: The Process, and Designing Games Like Applications"