MMO Reporter Episode 243 – Rage quit repercussions




MMO Reporter show

Summary: <br> <br> In the last live show of 2015, Chris, Bill and Harry dig out their old World of Warcraft memories to talk about the upcoming changes in WoW PvP, the Guild Wars 2 ESL rage quit “scandal”, and much more.<br> Audio Version:<br> <br> <br> What we did in game:<br> Bill:<br> <br> GW2 – Fractal runs &amp; Wintersday<br> <br> Harry:<br> <br> Elite Dangerous Horizons<br> GW2 – Ding 80 on my ENG<br> I felt something… I haven’t felt since…`<br> <br> Chris:<br> <br> Destiny<br> Borderlands 2<br> Guild Wars 2<br> Sword Coast Legends<br> <br> Patreon:<br> <a href="http://patreon.com/mmoreporter">patreon.com/mmoreporter</a><br> <a href="http://mmoreporter.com/?9tvXsn">patreon.com/mmoreporter</a><br>  <br> News:<br> Legion PvP Preview<br> <a href="http://us.battle.net/wow/en/blog/19994381/legion-pvp-preview-12-16-2015">http://us.battle.net/wow/en/blog/19994381/legion-pvp-preview-12-16-2015</a><br> <br> <br> Honor system changes<br> <br> Honor points no longer used for gear purchase<br> Honor points are spent on PvP only specializations that boost your classes abilities<br> <br> <br> <br> Stat normalization<br> <br> Gear no longer contributes to stat power in PvP.  Instead, everyone gets a fixed amount of stats (similar to GW2 PvP)<br> However, average gear i-level will contribute to your overall stat power.  Each i-level will contribute 0.1% to total stats<br> Allows for easier balancing (no longer having to account for gear for stat variances)<br> <br> <br> Gear rewards for PvP.  You will be awarded gear in PvP based on your rating<br> <br> Prestige levels<br> <br> <br> Allows you to reset your PvP level at 50 (back down to 1) in order to gain some “soft” benefits<br> <br> Prestige badge that appears in the Battleground and Arena scoreboard<br> Title<br> wearable faction pennant<br> new Artifact appearance<br> “unique” mount &amp; pet <br> <br> <br> <br> <br> 2 new arena maps (Black Rook Hold &amp; Val’sharah)<br> <br>  <br> ESO Story – <a href="http://www.mmorpg.com/showFeature.cfm/feature/10383/page/2">http://www.mmorpg.com/showFeature.cfm/feature/10383/page/2</a><br>  <br> GW2 Pro League Team DQ’d after less than 2 minutes and barely 50 points (out of 300) into the match<br> <a href="http://www.twitch.tv/guildwars2/v/30048176?t=01h56m56s">http://www.twitch.tv/guildwars2/v/30048176?t=01h56m56s</a><br> <a href="https://youtu.be/Rz57UH9iMZM">https://youtu.be/Rz57UH9iMZM</a><br> <br> <br> Reddit drama – <a href="https://www.reddit.com/r/Guildwars2/comments/3wy1gn/zero_counterplay_leave_match/">https://www.reddit.com/r/Guildwars2/comments/3wy1gn/zero_counterplay_leave_match/</a><br> <br> Forum drama – <a href="https://forum-en.guildwars2.com/forum/game/pvp/lol-Zero-Counterplay-rage-quit/first">https://forum-en.guildwars2.com/forum/game/pvp/lol-Zero-Counterplay-rage-quit/first</a><br> <br> Context  <br> <br> The “meta” of GW2 PvP is such that hyper-defense builds are very popular, making it very difficult to come back from an early deficit.  It’s very difficult to knock players off of defense points.<br> Zero Counterplay was winless at the point, and clearly a level below the team they were playing (Final Form)<br> <br> <br> <br> Talking Points:<br> <br> <br> Sportsmanship – conceding in esports is not unheard of, and generally not bad<br> <br> Typically concession includes a comment like “gg” or something<br> Ragequitting, however, is bad<br> <br> <br> <br> Esports vs. meta-game in GW2 – if GW2 is balanced such that a PvP match can be essentially over after 1 point capture, that seems wrong<br> <br> Counterpoint – is this just skill disparity?<br> <br> <br> <br> <br> <br>  <br> Sponsors:<br> Audible<br> Go to audiblepodcast.com/mmoreporter<br> Doghouse<br> Use the coupon code mmoreporter for a free 120GB SSD with your purch