The RPG Room: Authors as Bending Machines




G*M*S Magazine Podcast  Channel show

Summary: <br> Should Authors pander to what the gaming crowd want and produce what sells, <br> or should they produce what they want and get stuck with poor sales?<br> <br> This is a very real question and a very real situation that many RPG authors <br> out there have to face every day. And it is not an easy decision to make.<br> <br> Sometimes making creative and truly new games and games mechanics means <br> people will look at the product and choose to spend their money on something a <br> lot safer, a lot better known. Oftentimes people miss out on amazing games just <br> because of that.<br> <br> But the truth of the matter is that authors miss out on earnings that could <br> keep them ticking and helping them make more money to help them make more <br> games.<br> <br> This is a conversation I have had with Jim many times in private. Now we have <br> it in public. <br> <br> Tell us what you think!<br>