Summary: Mike Zadorojny, Game Design Lead, and Crystal Reid, Game Designer, chat with Chris about how the Tequatl revamp came to fruition, what they enjoy doing in game and what other megaboss changes we might see in the future. Audio version:
Summary: Mike Zadorojny, Game Design Lead, and Crystal Reid, Game Designer, chat with Chris about how the Tequatl revamp came to fruition, what they enjoy doing in game and what other megaboss changes we might see in the future. Audio version: