Game Developer’s Radio: Exploring Design #24 Designing a card game part 02




The Game Developers Radio show

Summary: Hosts: Joseph Burchett (https://plus.google.com/103439669424812416275/posts), Devin Becker (http://www.twitter.com/mzo) Date Recorded: 08/29/2013 (http://www.gamedevradio.net/wp-content/uploads/2013/09/User-Testing-thumb.jpg) In this second part of the episode we talk about the play testing and balancing phase of designing a card game. Show Notes: Games Flash Point (http://www.boardgamegeek.com/boardgame/100901/flash-point-fire-rescue) Street fighter (http://en.wikipedia.org/wiki/Street_Fighter) Munckin (http://en.wikipedia.org/wiki/Munchkin_(card_game)) Magic: The Gathering (http://en.wikipedia.org/wiki/Magic:_The_Gathering) Pokemon (http://en.wikipedia.org/wiki/Pok%C3%A9mon) Super Smash Bros (http://en.wikipedia.org/wiki/Super_Smash_Bros._(series)) Chess (http://en.wikipedia.org/wiki/Chess) Mortal Kombat (http://en.wikipedia.org/wiki/Mortal_Kombat) Articles MythBusting: Game Design and Copyright, Trademarks, and Patents (US Law) (http://boardgamegeek.com/thread/493249/mythbusting-game-design-and-copyright-trademarks-a) Match making (http://en.wikipedia.org/wiki/Matchmaking) Attribution (http://en.wikipedia.org/wiki/Attribution_(psychology)) Other episodes referenced Game Developer’s Radio: Exploring Design #23 Designing a card game part 01 (http://www.gamedevradio.net/?p=713) Game Developer’s Radio: Design Sessions #01 Designing a card game (http://www.gamedevradio.net/?p=718) Opening/Closing Music: Lounging on no Sleep (http://www.newgrounds.com/audio/listen/135015) by M Kellen M (BinaryGuy) (http://binaryguy.newgrounds.com/)