KritzKast #229: One update to rule them all




KritzKast show

Summary: There’s been a big update this week. Sometimes when we say that we’re talking about a new map added or a few dozen new items. This time “big” doesn’t seem to cover all that’s happened. Valve actually seem to have fixed pretty much everything all at once. Although we’d not go so far as to say that we have the perfect game now, we’re just a lot closer to it. We’re not going to list all the bug fixes either, not when the official blog has done such a good job of it. Oh, and the two maps we talked about last week are in now and have been thoroughly played, a bit, so we get to talk about cp_process and cp_standin with some hint of authority. Along with the Summery theme of unwanted bugs there’s now a bunch of new crates; Summer coolers to be exact. These open to reveal one of 60 new workshop submitted items. It’s a good job we have Heartsman and Ruskeydoo on the show to help sort out the really good ones. Before we leave the workshop behind there’s now a mail list for budding builders to ask all things of the seasoned pros and report bugs that they find too. Lastly we can’t help but mention the Pipeline. For some working for Valve is a lifetimes hard work realised. For other lucky sods it’s work placement. You lucky, lucky, b**tards. It’s still unclear if anything impressive is going to come out of this website but for now it stands as a great big “ner ne ne ner ner” to us all. Well done everyone.