Game Developer’s Radio: Exploring Design #17 Becoming a game designer




The Game Developers Radio show

Summary: Hosts: Joseph Burchett (http://www.josephburchett.net), Devin Becker (http://www.twitter.com/mzo), Andy Moore (http://www.andymoore.ca/) Date Recorded: 03/15/2012 In this episode we talk about how to become a game designer. Show Notes: Games Tic Tac Toe (http://en.wikipedia.org/wiki/Tic-tac-toe) Ice Burgers (http://www.ice-burgers.com/) Hopscotch (http://en.wikipedia.org/wiki/Hopscotch) Tools  Adobe AIR (http://en.wikipedia.org/wiki/Adobe_Integrated_Runtime) Game Salad (http://gamesalad.com/) Construct (http://www.scirra.com/) Stencyl (http://www.stencyl.com/) Flixel (http://flixel.org/) Flash Punk (http://flashpunk.net/) Education Resources  LudologyU (http://ludologyu.com/) Challenges for Game Designers (http://www.amazon.com/Challenges-Game-Designers-Brenda-Brathwaite/dp/158450580X) Game Career Guide (http://www.gamecareerguide.com/) Source code Andy Moore's 5 minute jam Crab Attack (http://www.andymoore.ca/2010/12/12g-the-crab-attack-trilogy/) Andy Moore's GPU Class and more useful information related (http://www.andymoore.ca/2012/01/how-to-improve-your-mobile-as3air-performance/) Direct link to Andy Moore's GPU Class source (http://www.andymoore.ca/code/CachedSprite.as) Companies KlickNation (http://www.klicknation.com) Double Fine (http://www.doublefine.com/) Flash Game License (http://flashgamelicense.com) Schools Digi Pen (https://www.digipen.edu/) Art Institute (http://www.artinstitutes.edu/) Full Sail (http://www.fullsail.edu/) Princeton top ten game design programs (http://www.princetonreview.com/game-design.aspx) People Phil Fish (http://tig.wikia.com/wiki/Phil_Fish) Other episodes to listen to Game Developer’s Radio: Exploring Design #13 Game Jams (http://www.gamedevradio.net/?p=526)     Opening/Closing Music: Lounging on no Sleep (http://www.newgrounds.com/audio/listen/135015) by M Kellen M (BinaryGuy) (http://binaryguy.newgrounds.com/)