Daniel Erickson on PAX East Interactive Dialogue Panel




Corellian Run Radio show

Summary: <br> <br> For those of you who love the game design side of things, we present a full audio recording of one of the panels we attended at PAX East.  “Interactive Drama: Dialogue as Gameplay” featured a fascinating discussion about using dialogue and conversation to create a fun, engaging experience in-game.  Not surprisingly, BioWare’s Daniel Erickson had some of the most memorable lines, including one about not wanting to create Citizen Kane for ballet.<br> <br> Moderator :<br> Jonathon Myers (writer and co-founder of Reactive Games).<br> <br> Panelists:<br> Daniel Erickson, Dragon Age Origins, SWTOR<br> Jeff Orkin, No One Lives Forever 2, F.E.A.R.<br> Aaron Reed, interactive fiction writer<br> Dan Tanguay, Vicarious Visions<br> Martin Van Velsen, Senior Research Engineer at Carnegie Mellon University