Guild Wars Reporter Episode 52 – More Wuv in the Wuv




Guild Wars Reporter show

Summary: Chris and Celeste put a little more wuv in the wuv and talk about how ArenaNet can best monetize their game. Listen now: What We Did This Week Celeste: 4 manned CoF, TA EM (up path) and AC EM (howling king) Farming Meta events/dragons Chris: Shatterer Zone Completion on my Warrior PAX Prep - I have my GW2 appointment booked!   Report from Lion’s Arch IGN sits down with colin johanson http://www.ign.com/articles/2013/03/07/how-guild-wars-2-plans-to-survive “I think that ascended gear was something we should have had at launch,” Johanson says. “We didn’t have something above that exotic level that you put in a lot of time and earn it, but you don’t have to put in your whole life to earn it like a legendary weapon. Is this going to become a gear-tiered game where you’re constantly on this treadmill to chase after that stuff? My hope would be no. I think that certainly in 2013 you’re not going to see another tier of gear.” In the same interview (http://www.ign.com/articles/2013/03/05/no-guild-wars-2-expansions-currently-planned): No sequels being planned or actively worked on for guild wars 2, which means they are completely relying on the living story and tightening up the existing world to convey their company through the next year at least. What does that mean when the living story hasn’t added a fair amount of content to be considered an “expansion’s worth” between the last 2 updates and coming into the third? Prepare for people to be amassing guild merits, commendations, and legendaries as well as some real-life player culling. March’s WvW Patch (Habib Loew, WvW Coordinator and Principle Programmer) http://www.mmorpg.com/gamelist.cfm/game/473/feature/7169/Guild-Wars-2-What-Marchs-WvW-Patch-Will-Bring.html Supposedly will eliminate culling completely From GuildMag’s “This Week” column http://www.guildmag.com/this-week-in-guild-wars-2-65 “On the official Guild Wars 2 forums, Mike Ferguson posted on the topic What if culling is unfixable?: “Culling is absolutely a fixable problem, and as Habib mentioned in his MMORPG interview, we are planning to completely remove it from the game in March. Why is it taking so long? Well, I think the best way I can describe how we’ve had to approach this problem is that it’s almost like changing a flat tire on a car that’s still moving. That’s a really rough analogy, but hopefully it helps illustrate just how difficult this would be in terms that are easier for everyone to understand.” [Raphia: Since the February update, I've actually been seeing culling far more often in PvE than before. I ran up to a dynamic event at Penitent Camp in Cursed Shore, but I only saw the particle effects. There were no Risen or players visible until I had been within the area of the event for several seconds.]” World XP can net you new titles and passive abilities for wvw, can be earned by completing events and killing invaders. Coming later (maybe): notification and guild claiming for wvw, more love for wvw in the future Ravious Spoils GW2 (SHHHHH Zhaitan dies!) http://www.killtenrats.com/2013/03/08/gw2-lore-thoughts-on-the-living-story/ https://www.guildwars2.com/en/the-game/releases/march-2013/#flame-and-frost-the-razing “In the current living story arc, Flame and Frost, the dredge are buddies with the Flame Legion. Who saw that coming? A xenophobic ex-slave race teamed up with an abrasive, slave-loving faction. Perhaps dredge found new owners, but that seems unlikely for an “alliance”” where this potential alliance could have come from seems to be dungeon related rather than historically centered more temporal conflict discussion regarding not being able to set this to be a leader into a new elder dragon fight when players will be unable to be on the same page of the story Feeling as though there’s been no cleanup post Zhaitan fight since they haven’t been able to implement a change zone wide as it’s a persistent world.