Wizardry Online Review




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Summary:     Wizardry is a franchise that started in 1980, and is popular for its Dungeons and Dragons type of gameplay. Originally for the Apple computer, over 50 sequels and spinoffs have showed up on almost every game system. The game is a dungeon crawler with some hardcore game mechanics that are not normally seen in a MMO. So what does Wizardry Online bring to the MMO world? Do a search for traps that might just kill you perma-death style and enter this deadly review! Listen now: Core Components:  Minimum Spec: OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7(SP1) CPU: Intel Core2 Duo E6000 Memory: 2GB HDD: 8GB Graphic board: GeForce 8600 GT Recommended Spec: OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7(SP1) CPU: Intel Core2 Duo E8400 Memory: 2GB HDD: 8GB Graphic board: GeForce GTS 250   Pros and Cons This game keeps a lot of staple features from older games and brings them into the overcrowded free to play MMO world. You can search for traps, use a tent to heal yourself, and change your class. The art style and music has the same feel as the older games. Your character can even die for good if you're not very careful. The question is, how hardcore do you want your MMO to be? Character creation is basic. Only a handful of faces and hairstyles are available, but this game does not need a fully detailed creation process. I will talk about that later in the review. Once you're ready to make your character, you do a bonus roll to add to your stats. I'm told the max is 70 but I have only seen 24 show up a few times. Sadly it is very rare to get over a 9 so you may end up having to reroll a few times to get any sort of decent bonus. Getting a large roll may help you when you start playing, but your stats change when you level. I somehow lost ten points in strength on my fighter when I turned level 2. Man this game is mean. Once you're happy with your bonus points, you can spend them on any stat that you want and pick your class. You can pick a Fighter, Thief, Priest, or Mage. The older games had more classes like Samurai and Ninjas so I am hoping those will be added later. There are five races to choose from; Human, Elf, Dwarf, Gnome, and Porkul. Gnome is the female versions of dwarfs with different stats. Porkul are very small creatures that are about thigh high to a human. You can also pick your alignment. Lawful, Neutral, and Chaotic. Alignment blocks some classes from your character. For example if you pick Lawful, you can chose a Priest, but not a Burglar, and no you can’t be Robin Hood just because you want to be Lawful Burglar! Your Alignment can also make some of your skills better. If you're a damage dealing class, the chaotic alignment can help you do more damage. Healing is buffed up with the lawful alignment. Being neutral lets you pick any class, but your skills won’t get any sort of boost like the other alignments. Gameplay in this game is horrid until you figure out how the game works. It uses the W A S D keys for movement but the camera does not follow behind you. Instead you have to hold right click to keep the camera facing forward. Later I found this game was made for a double analog controller. I only have a D-pad controller so I did not get to test this out. Without it, the game has a clunky feel to it with the targeting system and camera issues in small areas. Seriously, how mean can this game get?   Combat is very simple. Tab to target and hold left click until your target is dead. Doges can be done by hitting a direction twice, but only if your in light or medium armor. Skills are a simple hotkey system or can be clicked on if your a clicker like I am. They are very simple with no elaborate animations and you will only have a few on your bar at any time.  A large slash attack or a fireball gets the job done. You will have that zombie kissing your feet in no time. Just keep in mind that this game has no health or power regeneration.