NWNP Episode 143: Bubba Thud




Neverwinter Nights Podcast show

Summary: Please join Jastin and Brian from the Realms of Trinity as they interview Bubba Thud, the creator of the Neverwinter Nights Hall of Fame Module, Agrenost – Beneath the Cobbles. In this interview we discuss his huge and highly detailed module and the multi-perspective approach he took developing it. In the news segment we cover Persistent Worlds on the IGN Vault that are close to hall of fame and our upcoming appearance at the 2011 Origins Game Fair in Columbus, OH. We also announce two new sections on the Neverwinter Nights Podcast site. General News NWN Podcast Appearance at Origins Game Fair on 6/25/2011. More details Neverwinter by Cryptic playneverwinter.com FAQ: http://www.playneverwinter.com/faq NWN Modules Close to Hall of Fame Parthenon 04: Opening Moves missing 1 vote. http://nwvault.ign.com/View.php?view=modules.Detail&id=1649 The build-up of armies along the northern border has finally escalated into war with the Orcs. The adventurers are recruited, and placed on the front lines as a special unit, supporting the body of the Imperial Armies as they drive north. Fourth module in the Parthenon Campaign. This is the first non-prelude module. It continues from where Chapter 3 left off. The module should be played with characters from Chapter 1,2 & 3. Ideally, with the same party, as well. However, you should be able to play with a different group or with a different character with a minimum of fuss, thanks to a character/party verification system. See the README for rules changes. Non Hak-Pak version. OPTIONAL Intro Movie available via Hak Pak link below. The Alchemist and Ophelia missing 1 vote. http://nwvault.ign.com/View.php?view=modules.Detail&id=2095 The village of Borges lies on the outskirts of the Dalelands. It’s only excitement is the occasional passing adventurer on their way to bigger and better things. You play one such character, on his/her way to Shadowdale. While you only intend to spend a quiet evening in this sleepy village, you end of gettng much more than you bargained for. This module is intended for a new character, especially non-fighter types who have difficulty with the first level. There is almost no combat. It is a story-driven module. Those looking for lots of combat and puzzles may find it boring. Those looking for interesting characters and a good story (hopefully) will like it. NWN2 Persistent Worlds close to Hall of Fame World of Charun missing 3 votes. http://nwvault.ign.com/View.php?view=nwn2gameworlds.Detail&id=167 Highland Saga: Black Dawn missing 5 votes. http://nwvault.ign.com/View.php?view=nwn2gameworlds.Detail&id=80 New Module Conan Chronicles 2 – The Zamorian Chronicles http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=483 “Tired of the grim and frozen north, you have headed south to Zamora to see what the so-called “civilised” lands may offer. But a baptism of fire awaits you once you step within the gates of Arenjun, Zamora’s second city and renowned throughout the Hyborian lands as the City of Thieves.” These are the second chronicles set in RE Howard’s world of Conan. While the city of Arenjun and the setting is taken from the Conan stories of RE Howard and others, the adventure itself is original. It is suitable for PCs of around 15-17th level, either a pre-existing PC who completed Conan Chronicles 1 or a new PC level who can be autoleveled at the start of the game.