In episode 88 of Game Design Unboxed: Inspiration to Publication Amanda Rivera takes over as the host as she helps recap the fourth season with Danielle. They talk about past guests and their games. Speaking about matching mechanics with...
Jenny Jarzabsk joins Alex and James to look high and wide at Starfinder 1e’s swan song release, the Mechageddon! hardcover Adventure Path. Listen Now! (mp3)
John, Jason, and Ron talk about issues surrounding generative AI Gamemasters. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 87 of Game Design Unboxed: Inspiration to Publication we talk with Sen-Foong Lim on his comicbook IP game Mind MGMT. A game that grows with the players in strategy as well as difficulty. One player controls Mind...
After sharing all he knows about Essence20, former Renegade developer Jason Keeley moves on to other projects. But not before saying goodbye. Listen Now! (mp3) Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and...
John, Jason, and Ron talk about using player driven narratives in Pathfinder, Starfinder, D&D, and Scum and Villainy. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.