Summary: The weekly D&D game from MCDM Productions! Matt Colville is Dungeon Master and Phil, Anna, Tom, Lars, and Töm play the senior officers of the Chain of Acheron.
Leech has a conversation with the source of his powers.
With Judge as their new commander, The Chain of Acheron seek out to make allies for the coming War of Capital. They have a “Capital” meeting with Marco Vorona, Commander of the Navy. The next day they discuss options with Lady Zorgon on behalf of Zorj, Commander of The Word.
The Chain Extra 01 - Creating The Heist Characters
King reports back to The Sapphire Sky. Meanwhile, Boots meets with a new friend? Later, King discusses the future of The Chain with the Senior Officers. Back in Ringwell once again, The Chain of Acheron free Lady Violentia. She returns the favor with information about the Keys to access the depths of Ringwell.
After defeating the MindKiller (retcon), The Chain of Acheron continue to explore Ringwell. After discovering some mysterious changes in the Iron Golem room, things get dangerously squirmy. Later, Boots gets invited on a date?
The Chain of Acheron come to terms with Lady Orozivaar. Although their accord doesn’t last long. Boots reports back to The Sapphire Sky, while King makes plans with Angel on The Chain’s next steps in Capital. All of this culminates in The Chain returning to Ringwell where conflict comes from an unexpected place.
The Chain of Acheron continue to explore Ringwell. With new threats around every bend, even resting is full of danger.
The Chain of Acheron are still licking their wounds from their battle with the Iron Pact. They are greeted by a Dragonborn Knight who doesn’t exactly trust our heroes. King and Boots decide to join the Knight’s quest, while the rest of the party try to go deeper into Ringwell. However, Time is not on their side.
Our intrepid group of Dwarves enter the vault of the Ironbraid Clan. They meet up with 3 young dwarf girls who want the party to play with their pets.
Our Dwarven troop set out to explore the cave systems below Vallenguard. While they find some not so friendly creatures along the journey, they make a discovery of historic importance to one member of the group.
Vallenguard, a dwarven stronghold considered myth and legend, was recently discovered deep in the Wyrmwood. A motley group of Dwarves join a caravan travelling to join their kinsmen in rebuilding their ancestral home. Along the way things don’t go exactly as planned.
The fight is on. The Chain of Acheron face off against The Black Iron Pact. Who will win? And who will survive?
The Chain of Acheron venture into the basement of the abandoned butcher shop. They find an assortment of foes delaying their arrival to the entrance of Ringwell.
The Chain of Acheron rest after their extraordinary battles. In the morning, a stranger introduces himself as an ally. After some discussions about the challenges required to defeat Ajax the Invincible, The Chain of Acheron opens a Butcher Shop?
The Chain of Acheron sit down with Lady Shirome to discuss the completion of their current contract. Then while travelling in Capital, they are ambushed by some monstrous creations.