Dashboard Confessional
Summary: short musings on designing User Interface for AAA games.
- Visit Website
- RSS
- Artist: Lukasz Wieczorek
- Copyright: Lukasz Wieczorek
Podcasts:
We're back! I had a short hiatus due to vacation and promising the lady I would chill for a few days :) Today I talk about how to constantly grow and what you need to do to push yourself to the next level.
Today I really about techniques i use to produce consistent UI designs.
I know there are a few people that say you shouldn't. But I definitely don't agree in most cases, I think following your passion will lead to a fuller and happier life. Here is how I did it.
I talk about the struggles of staying motivated and how setting the right kind of goals the right way will keep you pushing through.
Hey, I'm Lukasz. I design User Interface for a video game company. This is my first dashboard confessional where I basically just talk about design and things I learn throughout the day. It can be anything from how to be more efficient to how to set up a grid and what tools to use. Open to suggestions. I said 15min but I'm a dumb dumb, its 25min working, 5min break. Then a longer one after a few rounds. oops! Episode 2 ⚡Links ⚡
Hey, I'm Lukasz. I design User Interface for a video game company. This is my first dashboard confessional where I basically just talk about design and things I learn throughout the day. It can be anything from how to be more efficient to how to set up a grid and what tools to use. Open to suggestions. I said 15min but I'm a dumb dumb, its 25min working, 5min break. Then a longer one after a few rounds. oops! Episode 1 ⚡Links ⚡