The Game Developers Radio
Summary: A podcast about game development.
- Visit Website
- RSS
- Artist: The Game Developers Radio
- Copyright: All rights reserved
Podcasts:
Podcast where we interview developers from the game industry. Doing a deep dive into not only what they are making but why they are making it.
In this episode I interview Jeremy Springfield about his experience creating digital, and physical games. Then we do a incredibly deep dive into into his passion of Live Action Role Playing or LARP’ing for short. we have a fantastic discussion talking about how it works, designing a game and so much more. If you have never done it and are interested this is a must listen. Also we did have a few audio issues here and there but nothing that should be that bad. The show opens up with Jermey talking about his experience making games.
In this episode we discuss how to design a good demo for your game. We go in depth in all the different kind of demos that can be made, what works and what does not work.
Today we discuss a GDC talk about building player investment and emotions: https://www.youtube.com/watch?v=6_SHkyhhGFM&feature=youtu.be
Podcast where we interview developers from the game industry. Doing a deep dive into not only what they are making but why they are making it.
In this episode Devin Becker interview Jamie Madigan about his book The Psychology of Video Games. They talk about the process he went through to create his book, the growing field of video game research and what his happening in the game industry.
In this episode we discuss the design of an open world game.
This time we discuss a short book focused on a specific area of game design that needed it, uncertainty. The book is Uncertainty in Games by Greg Costikyan.
Today we discuss a topic inspired by a blog-like forum post over on dinofarmgames.com forum by a well regarded poster, Lemon: http://www.dinofarmgames.com/forum/index.php?threads/tension.2052/
For the first episode of the game dev book club we discuss the often recommended A Theory of Fun for Game Design by Raph Koster.
Today we discuss animation's effects on game feel, inspired by this YouTube video about the effects in League of Legends: https://www.youtube.com/watch?v=rXLH0nkgkbc
Today we discuss procrastination inspired by this 1 game a month tweet by @photonstorm: https://twitter.com/OneGameAMonth/status/662207745261633536
Today we discuss the dynamics of working with others on a game.
Today we discuss recommendations for various game design tools. We welcome your suggestions on the comments!
Today we discuss turning game ideas into actual games, inspired by a comic from TheMeatly.com