The Game Developers Radio show

The Game Developers Radio

Summary: A podcast about game development.

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Podcasts:

 Andy Moore: DevVlog EP42: my biggest failings | File Type: application/x-shockwave-flash | Duration: Unknown

The Game Developer's Radio is a series of radio shows devoted to entertaining and educating whoever is interested in game development.

 Game Developer’s Radio: Exploring Design #15 Difficulty in games | File Type: audio/mpeg | Duration: 51:45

Hosts: Joseph Burchett (http://www.josephburchett.net), Devin Becker (http://www.twitter.com/mzo), Andy Moore (http://www.andymoore.ca/) Date Recorded: 02/23/2012 In this episode we talk about difficulty in games. Also I would like to do a bit of a correction... During the show we talked about Uncharted and how it would show big glowing arrows, this may have been incorrect. Although the game does still give you hints and tips on what to do next if you wait long enough I do not believe any arrows appeared. Either way I still think everyone gets the idea in what we were talking about. Show Notes: Games Eve Online (http://trial.eveonline.com/en/freetrial.aspx?aid=104694) Uncharted (http://en.wikipedia.org/wiki/Uncharted) Oblivion Elder Scrolls (http://en.wikipedia.org/wiki/Oblivion_(Elder_Scrolls)) Warcraft (http://en.wikipedia.org/wiki/Warcraft) Kingdom Rush (http://www.kingdomrush.com/) Rocksmith (http://rocksmith.ubi.com/rocksmith/en-us/home/index.aspx) Super Monkey Ball (http://en.wikipedia.org/wiki/Super_Monkey_Ball) Super Meat Boy (http://en.wikipedia.org/wiki/Super_Meatboy) Braid (http://en.wikipedia.org/wiki/Braid_game) IceBurgers (http://www.andymoore.ca/2012/02/iceburgers-officially-announced/) Team Fortress (http://en.wikipedia.org/wiki/Team_fortress) Angry Birds (http://en.wikipedia.org/wiki/Angry_birds) Mirror's Edge (http://en.wikipedia.org/wiki/Mirrors_edge) Leisure Suit Larry (http://en.wikipedia.org/wiki/Leisure_Suit_Larry) The Binding of Isaac (http://en.wikipedia.org/wiki/The_Binding_of_Isaac_(video_game)) Mirror's Edge (http://en.wikipedia.org/wiki/Mirrors_edge) Pizza vs Skeletons (http://www.rivermanmedia.com/games/pizza-vs-skeletons) Diablo (http://en.wikipedia.org/wiki/Diablo_(video_game)) Mass Effect 3 (http://en.wikipedia.org/wiki/Mass_Effect_3) Metal Gear (http://en.wikipedia.org/wiki/Metal_Gear) Mario Bros Wii (http://mariobroswii.com/) Deus Ex (http://en.wikipedia.org/wiki/Deus_Ex) Canabalt (http://adamatomic.com/canabalt/) Articles Valve (http://en.wikipedia.org/wiki/Valve_Corporation) Valve developer Commentary (http://half-life.wikia.com/wiki/Developer_commentary) Modding (http://en.wikipedia.org/wiki/Modding) Perma death (http://en.wikipedia.org/wiki/Permanent_death) Speed run (http://en.wikipedia.org/wiki/Speedrun) Arcade (http://en.wikipedia.org/wiki/Arcade) Death cam (http://tf2wiki.net/wiki/Deathcam) Penny Arcade comic (http://penny-arcade.com/comic/2006/09/08) Opening/Closing Music: Lounging on no Sleep (http://www.newgrounds.com/audio/listen/135015) by M Kellen M (BinaryGuy) (http://binaryguy.newgrounds.com/)

 Game Developer’s Radio: Exploring Design #14 Gamification | File Type: audio/mpeg | Duration: 50:09

Hosts: Devin Becker (http://www.twitter.com/mzo), Andy Moore (http://www.andymoore.ca/) Date Recorded: 02/16/2012 In this episode Devin Becker and Andy Moore discuss Gamification (http://en.wikipedia.org/wiki/Gamification). Show Notes: Games Eve Online (http://trial.eveonline.com/en/freetrial.aspx?aid=104694) Trauma Center (http://en.wikipedia.org/wiki/Trauma_Center_(series)) World of Warcraft (http://us.battle.net/wow/en/) Ribbon Hero (http://www.ribbonhero.com/) Nimble Strong: Bartender in training (http://nimblestrong.com/) Rocksmith (http://rocksmith.ubi.com/rocksmith/en-us/home/index.aspx) Urgent Envoke (http://www.urgentevoke.com/) Rockband 3 (http://www.rockband.com/games/rb3) DJ Hero (http://en.wikipedia.org/wiki/DJ_Hero) Typing of the Dead (http://en.wikipedia.org/wiki/The_Typing_of_the_Dead) Websites Ludologyu (http://ludologyu.com/) Gameful (http://gameful.org/) Gamification summit (http://www.gamificationsummit.com/) Serious Games (http://www.seriousgames.org/) Games for change (http://www.gamesforchange.org/) Articles let's move Campaign (http://www.letsmove.gov/) Positive Psychology (http://en.wikipedia.org/wiki/Positive_psychology) Gamification (http://en.wikipedia.org/wiki/Gamification) DMV (http://en.wikipedia.org/wiki/Department_of_Motor_Vehicles) World of Warcraft End game (http://www.wowwiki.com/End-game) Walt Disney Imagineering (http://en.wikipedia.org/wiki/Walt_Disney_Imagineering) Indiana Jones Adventure ride (http://en.wikipedia.org/wiki/Indiana_Jones_Adventure:_Temple_of_the_Forbidden_Eye) Sebastian Deterding response to "Gamification by design" (http://gamification-research.org/2011/09/gamification-by-design-response-to-oreilly/) Gamification is bullshit (http://www.bogost.com/blog/gamification_is_bullshit.shtml) Wii Surgery (http://symbiosis.asu.edu/wiisurg/research.html) Books Total Engagement (http://www.totalengagement.org/) Reality is Broken (http://realityisbroken.org/) Gamification by design (http://shop.oreilly.com/product/0636920014614.do) People Michelle Obama (http://en.wikipedia.org/wiki/Michelle_Obama) Gabe Zichermann (http://gamification.co/gabe-zichermann/) Sebastian Deterding (http://codingconduct.cc/About) Jane Mcgonigal (http://janemcgonigal.com/) Ian Bogost (http://www.bogost.com/about/about_me.shtml) Opening/Closing Music: Lounging on no Sleep (http://www.newgrounds.com/audio/listen/135015) by M Kellen M (BinaryGuy) (http://binaryguy.newgrounds.com/)

 Game Developer’s Radio: Exploring Design #13 Game jams | File Type: audio/mpeg | Duration: 45:35

Hosts: Joseph Burchett (https://plus.google.com/103439669424812416275/posts), Devin Becker (http://www.twitter.com/mzo), Andy Moore (http://www.andymoore.ca/) Date Recorded: 02/09/2012 In this episode we share our experiences running and participating in Game Jams, and also give lots of tips and tricks for new people. Show Notes: Games Binding of Isaac (http://store.steampowered.com/app/113200/) Steam Birds (http://www.radialgames.com/games/004/game.php) Tools Unity3d (http://unity3d.com/) Construct (http://www.scirra.com/) Game Maker (http://www.yoyogames.com/make) Flash (http://www.adobe.com/solutions/gaming.html) C++ (http://www.cplusplus.com/) SDL (http://www.libsdl.org/) SFML (http://www.sfml-dev.org/) Flash Punk (http://flashpunk.net/) Flixel (http://flixel.org/) Stencyl (http://www.stencyl.com/) Visual Basic (http://www.vbexplorer.com/VBExplorer/game_tutorials.asp) Websites Global Game Jam (http://globalgamejam.org/) IGDA (http://www.igda.org/) TigJam (http://tigjam.com/) PegJam (http://bitcollective.ca/pegjam/) OrcaJam (http://www.orcajam.com/) Ludologyu (http://ludologyu.com/news/122/game-jams-are-here) Ludum Dare (http://ludumdare.com/)  Experimental Gameplay Project (http://experimentalgameplay.com/) Articles Lean Startup (http://en.wikipedia.org/wiki/Lean_Startup) Agile development (http://en.wikipedia.org/wiki/Agile_development) Extreme Programming (http://en.wikipedia.org/wiki/Extreme_programming) Scrum (http://en.wikipedia.org/wiki/Scrum_(development)) ECMA Script (http://en.wikipedia.org/wiki/ECMAScript) Books Challenges for Game Designers (http://www.amazon.com/Challenges-Game-Designers-Brenda-Brathwaite/dp/158450580X) People Chevy Ray (http://chevyray.com/) Edmund McMillen (http://edmundm.com/) Recommended Listening Game Developer's Radio: Exploring Design #08 Prototyping (http://www.gamedevradio.net/?p=472) Game Developer's Radio: Exploring Design #13 Agile Game Development (http://www.gamedevradio.net/?p=443) Game Developer's Radio #07 SDL (http://www.gamedevradio.net/?p=109) Opening/Closing Music: Lounging on no Sleep (http://www.newgrounds.com/audio/listen/135015) by M Kellen M (BinaryGuy) (http://binaryguy.newgrounds.com/)

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