HUBcast Ep. 2- Bloodhound Deep Dive & Long Road Ahead




N3RD Radio - National Nerd Net Radio Direct show

Summary: <p> </p> <ol> <li>Contacts <ol> <li>@apexlegendscast twitter </li> <li>@Tx3productions</li> <li>ApexlegendsHubcast@gmail.com</li> <li>Threat X3 Productions Discord      https://discord.gg/nsjnv4d</li> </ol> </li> <li>Care Package incoming (News)  <ol> <li>Week in the life of a Legend <ol> <li><a href="https://www.ea.com/news/apex-legends-25-million-players"><u>https://www.ea.com/news/apex-legends-25-million-players</u></a></li> </ol> </li> <li>Apex Legends: What are secret Heirlooms and how can you get them? <ol> <li><a href="https://www.dexerto.com/apex-legends/apex-legends-what-secret-heirlooms-how-can-you-get-them-346147"><u>https://www.dexerto.com/apex-legends/apex-legends-what-secret-heirlooms-how-can-you-get-them-346147</u></a></li> </ol> </li> <li>Solo and duos found in code <ol> <li>Nick against solo duos and why <ol> <li>Nate okay with it in the context of limited modes like Fortnite</li> </ol> </li> <li>Theory - they probably started as a generic BR with Titanfall mechanics </li> <li>This was in development for 2 years <ol> <li>Overwatch May 2016– Won game of the year BTW</li> <li>Battleground March 2017 nominated GOTY BTW</li> <li>original H1Z1 was spun off into two separate projects in early 2016: H1Z1: Just Survive and H1Z1: King of the Kill.</li> </ol> </li> </ol> </li> <li><a href="https://www.dexerto.com/apex-legends/respawn-share-plans-apex-legends-balancing-meta-future-updates-347530"><u>https://www.dexerto.com/apex-legends/respawn-share-plans-apex-legends-balancing-meta-future-updates-347530</u></a></li> </ol> </li> <li>Topic of the Week- Negatives <ol> <li>Last episode was all about the circle jerk!</li> <li>So this time we thought it best not to overindulged in the hype</li> </ol> </li> <li>Ttk I can drop on a dime but takes a whole clip to kill</li> <li>Open a apex crate drum roll and a fucking stat recording </li> <li>Grapple hook story</li> <li>Can’t distinguish enemies</li> <li>Less p2020 and mosonqueiff</li> <li>Deep Dive- BloodHound--- from progamguides.com</li> </ol> <h2>BLOODHOUND ABILITIES</h2> <p>Bloohounds' abilities revolve mainly around tracking and being able to locate potential enemies. It can be done with the passive that uses clues based on spent shell casings, footsteps, and blood trails!</p> <h3><strong>Passive Ability: Tracker</strong></h3> <p><strong>Tactical Ability: Eye of the Allfather</strong></p> <p><strong>Ultimate Ability: Beast of the Hunt</strong></p> <ol> <li>Coaching Champions (tips and tricks)</li> </ol>