Research VR Podcast - The Science & Design of Virtual Reality show

Research VR Podcast - The Science & Design of Virtual Reality

Summary: The Podcast behind the Science and Design of Virtual Reality and Spatial Computing. By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles. Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry. Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

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  • Artist: Az Balabanian & Petr Legkov
  • Copyright: Creative Commons BY-NC-ND 3.0 see https://creativecommons.org/licenses/by-nc-nd/3.0/

Podcasts:

 010 - User Interface and Interaction | File Type: audio/aac | Duration: 2727

For those of you joining us for the first time, ResearchVR is a weekly podcast dedicated to breaking down years of Virtual Reality Research into a digestible form, and discussing the current economic trends of the industry around the world. In today’s episode: We tackle the new field of 3D User Interfaces and Interactions. We discuss the current UI trends that are arising, and where we see things going for interactions.

 009 - VR vs. d!economy : Cebit 2016 Episode | File Type: audio/aac | Duration: 1875

During our CeBit2016 stay Kris and Petr decided to catch down some freakishly cool VR guys and have a short podcast with them! We have recorded this episode both as a podcast and in 360 degree video you can find on youtube at https://www.youtube.com/watch?v=gBzA0d7KZEo We have been joined by Ivan Varko from http://www.vrfavs.com , by Gunnar Gertzen from http://www.locomotionvr.de/ and by André Weinhold from eachtick.com

 008 - Presence in VR: Defining it, Achieving it, and Never Breaking it | File Type: audio/aac | Duration: 2742

For those of you joining us for the first time, ResearchVR is a weekly podcast dedicated to breaking down years of Virtual Reality Research into a digestible form, and discussing the current economic trends of the industry around the world. In today’s episode: Today we’re talking one the most important features of Virtual Reality: Presence, how to define it, achieve, and never breaking it. Homework: What application in VR would you want to have "low presence", to feel somewhat disconnected from the experience?

 007 - The Glass ceiling in VR ecosystems: EU vs. US | File Type: audio/aac | Duration: 4691

A glass ceiling is a metaphor for an unacknowledged barrier to advancement in a profession. You can see all the amazing opportunities above you, as the ceiling is transparent! Yet all the effort to break through ends rather pitying. On this show we discuss with Sean Whitmore who is a Senior Analyst at "Greenlight VR" and with NiMA Asghari who is the Founder of "Caspian Robotics" the glass ceiling in European virtual reality ecosystem. While Greenlight VR is is a company providing market intelligence for the global virtual reality economy but based in the USA, NiMA experienced the hustle with finding investment in Europe himself! Together we try to find the roots leading to the glass ceiling, the negative effects it creates but also the benefits. And if you want hear more about analytics or insights into the user's experience in VR, join Greenlight VR at the 2016 Virtual Reality Analytics Web Summit on March 16th! Visit http://www.greenlightvr.com/events/2016-analytics-web-summit As ResearchVR will be in attendance, all listeners can receive 30% off tickets for the Web Summit using the code ResearchVR ! Enjoy!

 006 - Drones, Augmented Reality, HMD's and ZUI | File Type: audio/aac | Duration: 4650

Today, we're joined by Drone entrepreneur and researcher NiMa Asghari to talk about Drones, VR, and the intersection of the two. While Drones are currently rather off topic to VR, we found many intersections! Not only is the technology behind both partly very similar. Drone racing will be in high need of lag free video transmission. And to be fully immersed as a pilot a good HDM is rather beneficial. Nima had the chance to present his thoughts, share his experience and in the end of the episode we where playing the fortune teller by guessing how the future of drones,VR and AR might look like. Topic Suggestions, Guest Invites, and all other all feedback are helpful! Feel free to contact us under researchvrcast@gmail.com*or via twitter https://twitter.com/ResearchVRcast Azad Balabanian Twitter https://twitter.com/azadux Petr Legkov Twitter https://twitter.com/razialo Krzysztof Izdebski Twitter https://twitter.com/Izdebski_RodioR Guest: NiMa Twitter https://twitter.com/insideNiMA

 005 - Motion Sickness in VR: Adverse Health Problems in VR part I | File Type: audio/aac | Duration: 4835

This week's episode is a first experiment with a heavy content - instead of free discussion based on recent news, we do a detailed research on a certain key topic for virtual reality - listeners get practical tips based on theories and studies, with examples and references. This week we talk about **motion sickness**. Starting from bigger picture - *Adverse health problems in VR*, getting a quick glance at symptoms and continuing towards theory and practice. If you missed something during podcast or want to get a reference or link, check further show notes - all and more is there. All feedback is helpful! You did not like something? You want to correct us? Or you liked it so much you want to share it with us? Feel free to contact us under _**researchvrcast@gmail.com**_ or via twitter [@ResearchVRcast ](https://twitter.com/ResearchVRcast)!

 004 - Medical apps in VR with Dr. Thomas Schüler | File Type: audio/aac | Duration: 4083

We are joined by Dr. Thomas Schüler to talk about his work in the field of Virtual Rehabilitation and medical use cases of Virtual Reality. Besides his doctoral thesis called "Using virtual illusions for stroke therapy" which was published as a book, he has further very interesting publications as a chapter called "Reflections and early evidence of the importance of presence for three types of visual feedback in virtual motor rehabilitation". Further publications as well as his CV can be found under http://www.thomasschueler.de/?page_id=31. Currently Dr. Thomas is employed at "salt and pepper software solutions" working on virtual reality and software development in general. During the podcast he spoke about Salt and Pepper's projects such as Pain management etc. During the Podcast we spoke about many ways how virtual reality can be useful in Medicine. Moreover we touched what has been researched and covered by science and what is done already toady.

 003 - eye tracking, storytelling, locomotion | File Type: audio/aac | Duration: 3954

We decided to put an episode focused more on the current news and happenings. Our next episode will be fully about virtual reality and rehabilitation. Yet to much happened in the VR world not to comment on it. To prevent a way to long episode here the 3 Episode! Mostly on the current happenings as well as the topic of locomotion in virtual reality. In addition we speak about storytelling and eye tracking in the virtual worlds! Tune in and enjoy! All feedback is helpful! You did not like something? You want to correct us? Or you liked it so much you want to share it with us? Feel free to contact us under researchvrcast@gmail.com or via twitter @ResearchVRcast !

 002 - Biohacking, Eye tracking, Educational applications, and VR Privacy filter | File Type: audio/aac | Duration: 5696

This week, we talk about Hardware Speculation, Biohacking, Eye tracking tech, Educational applications, and VR Privacy filters.

 001 - VR Hardware Comparison, VR Research overview, Time Perception, and Brain Hacking | File Type: audio/aac | Duration: 5329

Join us, 3 Cognitive Scientists on our Pilot Episode of ShovelVR - Dig Deep into VR with our expert analysis of the Cognitive and VR Research and how to apply it to your project!

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