3ds Max Learning Channel
Summary: The official learning channel for Autodesk® 3ds Max® software, a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists. The Autodesk® 3ds Max® Learning Channel provides tutorials of all levels to help you learn Autodesk® 3ds Max®.
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- Artist: Autodesk
- Copyright: License: This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Permission is granted to translate these videos into other languages. © Autodesk, Inc. some rights reserved.
Podcasts:
In this Part 4 movie, you finish unwrapping the building model. You will work on the upper floor and the roof, using the techniques you have already learned.
In this Part 5 movie, you unwrap the car. The procedure is not entirely different from what you learned before but the method for separating the clusters is.
In this Part 6 movie, you finish unwrapping the body of the car using similar techniques to what you used in the last movie.
In this Part 7 movie, you finish unwrapping the car by working on the wheels. This should be an easy process as it only requires simple planar and cylindrical mapping projections.
In this Part 8 movie, you learn to unwrap an organic model. An organic model is different from an architectural or even technical model. It has more curvature and special attention should be made when unwrapping it to minimize texture distortion.
In this Part 9 movie, you continue working on the dinosaur head by unwrapping the neck, ears and horn.
In this Part 10 and final movie of this series, you render out a UV template that serves as reference for painting textures in a Paint application.