3ds Max Learning Channel show

3ds Max Learning Channel

Summary: The official learning channel for Autodesk® 3ds Max® software, a comprehensive 3D modeling, animation, rendering, and compositing solution for games, film, and motion graphics artists. The Autodesk® 3ds Max® Learning Channel provides tutorials of all levels to help you learn Autodesk® 3ds Max®.

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  • Artist: Autodesk
  • Copyright: License: This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Permission is granted to translate these videos into other languages. © Autodesk, Inc. some rights reserved.

Podcasts:

 Creating City Blocks - Part 29 | File Type: video/mp4 | Duration: 00:03:55

In this movie, you use a free script to animate the "growth" of a building, and watch it get created from the grounds up.

 Creating City Blocks - Part 28 | File Type: video/mp4 | Duration: 00:10:03

In this movie, you use the Populate tool to add animated pedestrians to your city scene.

 Creating City Blocks - Part 27 | File Type: video/mp4 | Duration: 00:08:45

In this movie, you turn an empty building lot into a park and then place and animate a camera to get an interesting shot at your newly-built city.

 Creating City Blocks - Part 26 | File Type: video/mp4 | Duration: 00:10:02

In this movie, you place and randomly rotate nine city grids by 90 degree-increments to create an irregular pattern. In the process, you learn to write a simple script that creates a "Randomize" button to automate the task.

 Creating City Blocks - Part 25 | File Type: video/mp4 | Duration: 00:03:57

In this movie, you turn your buildings into simple editable polys to reduce calculating time. You can create in-project duplicates or you can export and store buildings as external files to use with other projects and other 3D applications.

 Creating City Blocks - Part 24 | File Type: video/mp4 | Duration: 00:10:16

In this movie, you explore additional Building Maker functionality and learn to create multi-part parapets that are mapped differently. You also learn to copy levels to insert and edit building blocks after you have created the building hierarchy.

 Creating City Blocks - Part 23 | File Type: video/mp4 | Duration: 00:07:07

In this movie, you continue exploring Building Maker's capabilities by learning how to create buildings that have multiple footprints.

 Creating City Blocks - Part 22 | File Type: video/mp4 | Duration: 00:10:43

In this movie, you use Building Maker, a tool that helps you automate many of the steps required to create low-polygon buildings, using an intuitive and unified interface.

 Creating City Blocks - Part 21 | File Type: video/mp4 | Duration: 00:09:33

In this movie, you make use of the macroscripts you created that automate repetitive tasks to complete the first low-poly building you started earlier. You will be able to witness how macroscripts can cut down your production time extensively.

 Creating City Blocks - Part 20 | File Type: video/mp4 | Duration: 00:10:02

In this movie, you use the Macro Recorder to record and reuse the repetitive tasks you needed to create a floor volume. You then create a new 3ds Max toolbar in which you add a button that invokes your custom scripts.

 Creating City Blocks - Part 19 | File Type: video/mp4 | Duration: 00:08:09

Here, you learn to create low-poly building geometry by extruding simple 2D shapes to create building blocks. Later, you will learn to automate the workflow using macro scripts.

 Creating City Blocks - Part 18 | File Type: video/mp4 | Duration: 00:12:27

In the third and final installment of this series, you learn to create low-polygon buildings using a variety of methods. This first movie concentrates on creating a texture library, or build upon the one already provided with this tutorial.

 Creating City Blocks - Part 17 | File Type: video/mp4 | Duration: 00:05:32

In the last movie, you learned how to turn mesh object into 3ds Max primitives using Primitive Maker by Garp; but the workflow you learned about is session-based. Here, you learn how to make those newly-defined primitives a permanent feature in 3ds Max.

 Creating City Blocks - Part 16 | File Type: video/mp4 | Duration: 00:09:59

In this movie, you turn urban design components into 3ds Max primitive using a free script called Primitive Maker by Garp. This way, you will be able to duplicate and place components in your cityscape in a very flexible and intuitive approach.

 Creating City Blocks - Part 15 | File Type: video/mp4 | Duration: 00:09:27

In this movie, you finalize the duplication and placement of light poles around the city blocks using two different cloning methods: Array and Spacing Tool.

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