Fear the Boot, RPG Podcast show

Fear the Boot, RPG Podcast

Summary: Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

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Podcasts:

 Episode 414 – time and maturation | File Type: audio/mpeg | Duration: 22:41

NOTE: The raw recording was enough for two shows, but the topic change left for rather uneven times. This is the first portion, and it’s rather short. The upcoming second portion changes topics and is much longer. * (0:31) Why Wayne isn’t on the mics. * (1:09) Dan runs the register. Automats. * (4:52) Dan gets going, and Brodeur shares his Kickstarter idea. * (6:22) A conspiracy theory is formed. * (6:41) Another Kickstarter idea. * (7:21) How a time jump in Brodeur’s game shakes out. * (10:35) 48 hours in gaming, and the opportunities that a time-skip affords. * (16:33) Routine time jumps in a game. Hosts: Brodeur, Chad, Dan

 Episode 413 – proper presentation | File Type: audio/mpeg | Duration: 1:07:12

* (0:29) Getting Chris to St. Louis. Lovecraft stories and Easter Eggs in Fallout. * (6:24) The seven intelligences. * (9:43) Presenting information in the right way to a particular person. Examples from movies and RPGs. * (13:00) NOTE FROM THE EDITOR: Path of Exile is superior to Diablo 3. * (15:35) Pat as an analytical player. * (21:45) Wayne and Dan as additive players. * (28:13) Brodeur’s GWAR game with the You Tell Me system. * (30:43) Beth and Dawn as accepting players. Our episode on finite choices. * (40:57) The summary Chad gave prior to the show. Game moments with or without context. * (44:53) Adaptability as a two-way street. Robot Chicken’s sketch about Noah. * (53:58) Sara’s “Knowledge is Power” play-style. * (1:00:32) The potential pitfalls of the play-styles. Hosts: Brodeur, Chad, Dan, Pat

 Episode 412 – ideas | File Type: audio/mpeg | Duration: 47:27

* (0:28) Andy Warhol gets trolled by Dennis Hopper through Strasbergian emotional memory. * (4:30) Dropped glasses become art, perhaps because of Yoko Ono’s famous picture? * (5:41) Chad has an idea to pitch. * (9:20) Telling good stories without alienating the people they’re about. Catching Pat in his refractory period. * (17:11) Chad owns MorningSkye.com and can’t seem to opt out of the sale of a similar domain. * (24:09) Dan’s idea that never happened, and why certain ideas in general don’t get done. * (37:03) Tying it all together: Things done, things never done, and why. * (43:43) Dan will try to dig up the Lookout Radio demo. Hosts: Brodeur, Chad, Chris, Dan, Pat

 Bonus Episode 68 – random geekery | File Type: audio/mpeg | Duration: 59:01

* (0:24) Dan will record, anyway. The Pimp’s Prayer (NSFW). Brodeur can’t cry. Tyromancy, the cheese magic. * (6:39) The lowest form of horror. The 1979 movie, Zombie. The silent film, Un Chien Andalou. Hobo with a Shotgun. * (17:32) A time jump in Brodeur’s RPG. * (21:32) Geoff Johns uses physics to make Aquaman a good character. The war between Amazons and Atlanteans. (Correction: The individual that led the defeat of the Amazons was Mopsus the Thracian, not a Theban.) * (32:21) Running a superhero game in the Bronze Age. * (36:29) An RPG with a cartoon aesthetic. Grave of the Fireflies, Wings of Honneamise, Anohana, Kill la Kill, and Bone Tomahawk. * (43:56) Red Dwarf and the assassination of JFK. Pokémon, Star Trek VI, the UN, and the comedy of violent politics. * (48:16) Funny patient names and the Easter Eggs in CMS test data. * (53:55) The life lesson of Ben-Hur. Hosts: Brodeur, Chad, Dan, Wayne

 Episode 411 – cognitive dissonance | File Type: audio/mpeg | Duration: 14:59

* (0:27) The Facebook post explaining our site difficulties. * (1:32) The Inkwell Ideas’ Kickstarter for Hexographer 2. * (3:14) The cognitive dissonance of many gamers regarding fairness and success. Hosts: Dan

 Episode 410 – talking time | File Type: audio/mpeg | Duration: 58:32

* (0:28) Fear the Boot’s crossover with Dead Games Society. Gaming resources that are not sourcebooks. * (3:43) A sad farewell and all our love to Mark. * (4:39) Everyone begs for new chairs. Brodeur plans to steal from Good Will. * (6:10) Game-relevant table talk. Meta-gaming and immersion. * (17:41) When can a character speak and for how long? * (24:59) Action timing in Blades in the Dark. * (32:50) Models of initiative. * (46:15) Pat takes us back to the original point. * (49:13) Letting everyone talk—or not! * (55:25) Chad thanks Brodeur the Elder. Hosts: Brodeur, Chad, Dan, Pat

 Episode 409 – stupid gamer tricks | File Type: audio/mpeg | Duration: 50:30

* (0:29) A loose sound card, Patreon, falling pants, and attack chairs. * (3:42) The TSA, full-body scanners, and having to take your belt off. Wave of babies. * (8:14) RPG people tricks, starting with Dan trolling. * (10:46) Wayne getting the feel of a game. * (12:16) Brodeur interviews himself. * (14:04) Dan CAN judge you. But he rehearses his lines, too. * (16:28) Voices and the methods by which accents can be attained. Theme songs, and more ways to get hyped for a game. * (22:33) Chad’s confession: The hit points are a lie. Conceptual damage instead of hit points. * (27:08) It’s not fair? * (30:30) Wayne asks why. * (40:37) Naming NPCs after things in the room. * (44:59) Pregame rituals * (47:19) Fortunetelling for your NPCs. Hosts: Brodeur, Chad, Dan, Wayne

 Bonus Episode 67 – augmented reality | File Type: audio/mpeg | Duration: 40:45

* (0:22) Horrible things you can do with Pokémon GO. * (1:04) Augmented Reality and Alternate Reality Games. Drug addiction. * (7:34) Wayne’s wrestling efed. Gnarl’s adventures on Twitter. * (17:53) Wayne’s wrestler’s name. * (26:18) The psychology of roleplaying. The freedom that a mask grants, particularly when it’s a fully articulated gnoll mask. * (32:30) What would Brodeur say if he had Twitter and a purrsona? Next time, on “Everyone is Furries Furever”. Mind-mouth filtering for the good of mankind. Hosts: Brodeur, Dan, Wayne

 Episode 408 – three facets of GMing | File Type: audio/mpeg | Duration: 42:29

* (0:33) Moon, Dredd, and Batman v Superman Ultimate Edition. * (8:25) Dan comes up with one nice thing to say about the movie, Battleship. Also, they’re voxels, not pixels. * (12:58) Chad recommends The Seventh Seal. * (14:15) Dan’s Gnollsona days are to be in their peak soon. * (15:30) All the things worse than gamer categories. The Sokal affair and other uses of world salad. * (18:59) The three facets of GMing, starting with the adversarial. * (21:56) The confederate. * (28:29) The middle ground: the adjudicator. * (33:56) Pat’s special dice. Labels are better at describing a moment than the GM. * (36:29) Chad hates the Myers-Briggs test. Dan hates the Keirsey Temperament Sorter, though it isn’t mentioned in the show. Hosts: Chad, Dan, Pat

 Episode 407 – audio ambience | File Type: audio/mpeg | Duration: 55:30

* (0:31) The end of Brodeur’s honeymoon with 5th edition D&D and his endless honeymoon with a Marilith. * (4:32) Brodeur denies, as all subs do, that he wants to bang the Marilith. * (14:21) When the whole thing needs to go. * (16:08) Topic of this episode: Sound and music. MyNoise. * (23:17) Issues with sound. Blending soundscapes together. The value of sounds people aren’t aware of. Frederic Chopin’s Raindrop Prelude. * (38:10) Let’s talk about music. The NPR interview with the composer for Epic Mickey. Also, Radio Rivendell. * (43:45) Examples of music as used in Blades in the Dark, video games, and Dan’s car. * (53:02) Rapid-fire advice. Hosts: Brodeur, Chad, Dan, John

 Episode 285 – obfuscating a 1 | File Type: audio/mpeg | Duration: 56:51

* (0:28) Announcing our pick for the Postcards from the Dungeon contest (http://www.feartheboot.com/forum/viewtopic.php?f=7&t=16701)!  You'll be able to see the postcard we picked when the poll goes live later this week. * (2:32) The existence or absence of critical miss rules in various systems, and whether they're needed to add parity to critical hits. * (20:18) Why GMs should not make obfuscation and frustration their go-to method of building a plot.  Times we've encountered this in the past.  Whether improv GMs are more prone to this particular mistake and some suggestions on a better way to structure even a "single-objective" plot. * (45:39) Apparently game companies think Christmas is in March this year.  You can find Karla's wish list site here (http://www.nouglysweaters.net). Hosts: Dan, John, Julia, Pat

 Bonus Episode 46 – get out of my game | File Type: audio/mpeg | Duration: 49:19

If you need an extra dose of Fear the Boot this week, Dan was a guest on two other podcasts.  First, he appeared on Saving the Game (http://savingthegamepodcast.org/?p=229) to talk about the moral dimension of folklore and re-imagining tabletop fantasy in a monotheistic paradigm.  Second, he appeared on Pros & Cons (http://prosandconspodcast.blogspot.com/2012/11/episode-10-dan-repperger-from-fear-boot.html) to talk about the nitty gritty of hosting a convention. As a side note, while Pros & Cons has a similar "no politics, no religion" policy to our own, Saving the Game is a Christian podcast.  It's not aggressive toward other worldviews, but consider this fair warning that it does carry an overtly religious perspective. * (0:05) Chris demands the bonus episode disclaimer.  Johann delivers! * (1:19) The premise (and ditched titled) for the episode. * (1:33) The problem with Chris. * (4:10) Back to the prior topic!  What Dan wants gone: the "traitor" mechanic. * (7:33) What Johann wants gone: cursed items. * (15:53) What Chris wants gone: a lack of time and rules lawyers. * (26:29) What John wants gone: not being a kid, anymore. * (29:03) Playing across the gender aisle. * (32:58) Real-life versus your gaming life. * (34:25) The one piece of equipment your characters always have.  Plus encumbrance, belladonna, and garlic. * (42:29) Casting times, damage type versus armor type, and negative (http://avalon.law.yale.edu/20th_century/mp12.asp) pressure (http://en.wikipedia.org/wiki/Blast_wave). Hosts: Chris, Dan, Johann, John, Pat

 Episode 284 – listeners’ game pitches | File Type: audio/mpeg | Duration: 54:54

* (2:12) The first pitch. * (9:49) An update from Fear the Boot's Election Center. * (11:03) The second pitch. * (19:58) Another update from the Election Center. * (20:27) The third pitch. * (23:56) Results just came from Iowa, and CNN is calling it for... * (25:40) The fourth pitch. * (29:06) Another few states reporting in! * (31:45) The fifth pitch. * (37:13) And back to the Election Center! * (37:55) The sixth pitch. * (43:35) A quick check of the ticker... * (45:50) The seventh pitch. * (51:01) A final check with our news desk. Hosts: Chad, Dan, John

 Episode 283 – military round table, part 2 | File Type: audio/mpeg | Duration: 1:00:56

* (0:24) Maintaining and expressing individuality while in a command structure.  The story of Roy Benavidez (http://en.wikipedia.org/wiki/Roy_Benavidez). * (3:17) The details of military rank structure and the protocol for addressing other soldiers.   The importance of how you got your rank, and the subcultures that creates.  A survey of military ranks, histories, etymologies, etc, can be found here (http://en.wikipedia.org/wiki/Template:United_States_uniformed_services_comparative_ranks) (there's a show/hide link next to it -- just click "show"). * (21:36) The reasons people join the military. * (35:21) The dehumanization of the enemy, and how it makes combat both easier and more difficult.  You can read up on the Christmas Truce here (http://en.wikipedia.org/wiki/Christmas_truce). * (40:39) The conversations that occur between moments of action.  When and where people have their most honest moments, and the form they take. * (47:51) The camaraderie shared by military veterans as a result of their shared experiences.  The similar (albeit less significant) camaraderie that forms among roleplayers for similar reasons. Hosts: Cape, Dan, (Sgt.) Dan, Ryan, Wayne   Miscellaneous links... The two blogs Cape contributes to are Geek Life (http://geek-life.com/) and Roleplayers Chronicle (http://roleplayerschronicle.com/). In an email exchange, Ryan also suggest a book, entitled What It Is Like To Go To War (http://www.amazon.com/What-It-Is-Like-War/dp/0802145922/ref=sr_1_1?ie=UTF8&qid=1351658131&sr=8-1&keywords=what+it+is+like+to+go+to+war+by+karl+marlantes).

 Episode 282 – military round table, part 1 | File Type: audio/mpeg | Duration: 1:05:13

* (0:33) Introducing our guests: Cape, Dan, and Ryan. * (8:13) Fear the Boot salutes everyone wearing the real boots.  Also, a special shout-out to Sgt. Rose and the 82nd Airborne. * (10:20) A final reminder that you have until November 10th to get your postcards in for the contest.  The complete rules can be found here (http://www.feartheboot.com/forum/viewtopic.php?f=7&t=16701). * (10:57) Playing tabletop games while in the military. * (14:27) The complex relationship between escapism, realism, and PTSD.  For additional reading, you can look up articles on EMDR (http://en.wikipedia.org/wiki/EMDR) and Audie Murphy (http://en.wikipedia.org/wiki/Audie_Murphy#Post-war_emotional_problems). * (27:06) The logistics of carrying and playing games while deployed.  You can find Cape Rust's articles here (http://geek-life.com/2010/06/25/gamers-in-the-military/) and here (http://geek-life.com/2010/07/13/don%E2%80%99t-ask-don%E2%80%99t-tell-iao/).  The documentary Cape mentions during the show is Restrepo (http://www.imdb.com/title/tt1559549/). * (32:26) Playing games that are set in the military.  Identifying the major RP hurdles and searching for some character commonalities to help address them. * (38:31) The XCOM Saga (http://www.feartheboot.com/ftb/index.php/archives/category/blog-entries/the-xcom-saga) as a bridge to military RPGs. * (45:24) Finding the starting point for a military character. * (51:24) How our panelists feel about people roleplaying military personnel. * (56:12) Understanding the basics of military rank. Hosts: Cape, Dan, (Sgt.) Dan, Ryan, Wayne

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