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10th Muse Podcast

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Patrick Lister (Producer @ Slipgate Ironworks, former on Call of Duty 2 & Call of Duty 4), Stephan Sherman (Lead Programmer @ Slipgate, former on Titan Quest, Eragon) & Mike Henry (Concept Artist @ Slipgate) are hosts of the 10th Muse Podcast (http://www.10thmusepodcast.com/). We discuss topics revolving around game development, theory, design & current events with other industry professionals. Our format consists of: "What's on your mind?" A segment devoted to our current thoughts in video games "Roundtable discussion" A selected topic for in-depth debate and the 10th Muse questions for our guests: 1. "Secret Shame: a game critically and publicly loved but you hated" 2. "Guilty Pleasure: a game critically and publicly 'poo-poo'ed' but you loved" 3. "Ideal Project: Given location, studio, timeline, etc. what game would you wanted to have worked on the most and why?" 4. "What's your muse? Why you make games and how you're motivated to do it every day"



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Date Added 05-May-2008 Hits: 128 Rating: 0.00 Votes: 0

 

If you liked this show, you might like VideoGameNews Radio for Sunday December 19th 2004

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10th Muse Podcast Episodes -

10thMusePodcastEpisode #68 111909
Games! Games! Games! The 10th Muse has been playing a lot of them. And Spike TV has been nominating them. Find out what the 10th Muse thinks of Spike's nominations and this season's games.
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10thMusePodcastEpisode #67 110509
Hey 10th Muse! What are you playing? What's on your mind? News! And Stephan confesses that he's not a player, he just crush a lot.
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10thMusePodcastEpisode #66 102909
This week the 10th Muse responds to Slipgate layoffs, "10th Muse Around the World" and discuss Uncharted 2 and other Fall games.
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10thMusePodcastEpisode #65 100609
This week the 10th Muse discusses Demos. We regale stories of our Uncharted 2 Demo multiplayer experience and hypothesize the future of demos.
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10thMusePodcastEpisode #64 092909
Guess who's back? Back again, the 10th Muse is back, tell a friend. Today, we discuss the weekly Fall releases and really bitch about ODST.
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10thMusePodcastEpisode #63 082809
It's a brown bag episode!!
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10thMusePodcastEpisode #62 082109
A guest! That's right, the 10th Musers are joined by Ryan Hall, Art Director at Oasys Mobile, to talk Art, Games and how he manages the fast paced world of mobile development.
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10thMusePodcastEpisode #61 081109
The 10th Muse is alive! Returning with a gargantuan episode discussing Patrick's favorite CEO, Mike's definition of a AAA game and Stephan's credit on Fat Princess.
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10thMusePodcastEpisode #60 071509
The 10th Muse turns the Big 6-0 discussing Random vs Predictive in Game Design.
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10thMusePodcastEpisode #59 062309
Tutorials vs Manuals, the 10th Musers discuss the impact of teaching on video games.
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10thMusePodcastEpisode #58 060909
E3 Episode 2.0, the 10th Musers discuss the rest of conference and Mike sings a song during the break!
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10thMusePodcastEpisode #57 060209
It's our annual E3 episode, we lend our opinions to the news and events from the first day of the expo.
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10thMusePodcastEpisode #56 052709
In a brown bag lunchtime episode, the 10th Musers discuss what's on their minds?, recent games played, news and a listener's email.
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10thMusePodcastEpisode #55 051309
In a brown bag lunchtime episode, Isaac Epp joins the 10th Musers to apply Maslow's Hierarchy of Needs to games and game development.
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10thMusePodcastEpisode #54 051209
Mike, Stephan and Patrick discuss the closing of 3D Realms and the challenges of focusing game development.
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10thMusePodcastEpisode #53 042809
The 10th Muse was gone so long, they forgot which episode they were on. #52 doesn't exist, or does it?
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10thMusePodcastEpisode #51 032709
The 10th Muse is joined by Bryan Pearson, Tools Engineer at Treyarch, who regales us with the Story of the KongEgg and discusses the conference and award show that was GDC09
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10thMusePodcastEpisode #50.1 031009
This is the first half of episode 50. Mike, Stephan and Patrick tell all about Flower, the possibility of a Wii Renaissance and what are Stephan and Mike thinking about today?
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10thMusePodcastEpisode #49.2 030609
This is the second half of episode 49. Mike, Stephan and Patrick cover the roundtable discussion topic: Could you work on your favorite franchise? And would it be a good idea?
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10thMusePodcastEpisode #49 030209
The 10th Musers battle through their technical difficulties to deliver Part 1 of episode 49. They cover what they've been playing, what's on their mind and rapid fire news.
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10thMusePodcastEpisode #48 012709
The 10th Muse gets together to review 2008 and to debate a listener's question on Multiple Endings in Video Games.
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10thMusePodcastEpisode #47 010709
Patrick begins 2009 in a bad mood, ranting on hardcore multiplayer gamers and video game journalists. Join us for another Brown Bag Episode of the 10th Muse to find out why Patrick is so wigged out and if Stephan and Mike agree.
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10thMusePodcastEpisode #46 123108
The 10th Muse ends 2008 with a New Year's Eve brown bag episode focusing on what games we're currently playing and our impressions of them.
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10thMusePodcastEpisode #45 121608
This is the second half of Episode 45. Back from vacation, sick leave and other shenanigans, the 10th Muse returns with a Brown Bag Episode. Quick, concise conversation with returning guest John Blackthorn on recent indsutry happenings and games we're playing.
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10thMusePodcastEpisode #45 121208
Back from vacation, sick leave and other shenanigans, the 10th Muse returns with a Brown Bag Episode. Quick, concise conversation with returning guest John Blackthorn on recent indsutry happenings and games we're playing. This is the first half of Episode 45.
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10thMusePodcastEpisode #44 111808
Join the hilarious, handsome, yet homely 10th Muse trio as they bring Justin McBride (Microsoft Strike Team) along for a ride down Podcast Lane. The four talk about Patrick's reluctant return to World of Warcraft, Mike's joyous return to MORE World of Warcraft, Justin's extremely reserved enjoyment of World of Warcraft, and Stephan's... well he still hates it. They also find out just what the hell Justin does for the software giant to the north, whether Gerstman has lost his mind, and how badass Aliens vs. Predator really was (the game, not the movie). So, put on your headphones already, and listen to the 10th Muse Podcast!
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10thMusePodcastEpisode #43 111208
The 10th Muse returns this week to discuss upcoming games. We determine whether they are "Same Old, Same Old", "Gimmicks", or the coveted "Innovation". Tune in and argue with your iPod as we deliver the truth.
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10thMusePodcastEpisode #42 102908
Politics! Economics! the ESRB! Episode 42 is filled with all the topics that truly excite gamers! Today's episode focuses on the political side of gaming as the US presidential election approaches.
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10thMusePodcastEpisode #41 101408
This week Patrick, Mike, and Stephan set out to command and conquer with Erik Yeo, game designer here at Slipgate Ironworks. They guys hash it out on topics like DRM, trilogies, mergers, and Obama in our games. The roundtable circles around the topic of game genres and their evolution as technologies change. Is it the chicken or the egg when it comes to genre/technology mutual influence? They hit Erik with those pesky Muse questions and reveal what games they are digging on these days. So, check out this new episode of 10th Muse Podcast... It's a bucket o'topics fit for a king!
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10thMusePodcastEpisode #40 100708
Returning guest John Pearl, lead environment artist at Vigil ('Darksiders') and an admitted achievement addict, joins us to discuss The Phenomenon of Achievements in this generation of console development and cover tons of Rapid Fire News topics. Join us for some Little Big Planet goodness, our thoughts on Company Culture, an analysis of games for Girls and Stephan asks which kind of hardcore gamer are you?
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10thMusePodcastEpisode #39 100308
We return after a brief hiatus (a pox swept the office), burning through piles of current events related to game dev, talking about everything from the cancellation of Tiberium at EA LA to our developer responses to the release of Spore. Here's a hint... we were all less than impressed. Finally, in the roundtable, the trio dicuss 20 notable games in the categories of open world, mystery, difficulty.
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10thMusePodcastEpisode #38 090908
10th Muse is going to take a bit of a break this week because we have a special surprise. We recently were able to visit a local radio station and dig around in some old recordings they have. What shocked us was we found a show called "The 10th Muse Radio Program" from the 80's! It's totally bizarre but we decided to find their episode from September 9th, 1986 and put it up for everyone to hear. So, this week on 10th Muse we have a blast from the past with topics like "Arcades vs. Home Consoles", "8 Bits of Piet Mondrian", and "Miami Vice: The Game". It makes you wonder what could have been. So enjoy this trip to yesteryear from the 10th Muse Radio Program brought to you by the 10th Muse Podcast... Cowabunga!
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10thMusePodcastEpisode #37 090408
The three most handsome podcast hosts on the net are joined by the most handsome VP of Production the gaming world has ever seen! Chris Millar of Titan Studios joins the usual trio as they embark on further format changes, Stephan shares his hatred for buttons, and Mike sobs like a girl. Well, that last part isn't true but it sure is funny! The boys also try to eek out some information on Titan's new game "Fat Princess" and figure out if they care about spore any more. Gather you friends, grab some snacks, and prepare for a witty new episode of the 10th Muse Podcast!
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10thMusePodcastEpisode #36 082608
The Tiresome Trio trample toward untried tactics with a fresh and fearsome format fix! Hear Mike try out the new Host Editorial segment, an after-party on User Generated Content, the issue of credits in videogames, and a roundtable discussion about the effects of IP's changing development studios on the game industry. Stephan, Patrick, and Mike are also joined by Slipgate's own Tech Artist, Ira Goeddel, who gives a lot of insight into the topic after going through it himself! Join us, won't you, on a jam packed episode of the 10th Muse Podcast!
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10thMusePodcastEpisode #35 081208
The 10th Musers are joined by Jason Citron, creator of Aurora Feint.
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10thMusePodcastEpisode #34 080508
The Terrible Trio summon Laura Henry back from the depths of hell to wreak havoc on the world in the form of The Game Design Jam! After pulling three randomly selected games from a huge database they try to cobble them together into a single game. It's their first ever attempt as a group and makes for a couple good ideas, a pile of bad ones, and enough chaos to choke some sort of norse god. That's only after blasting through why Wii games have such terrible review scores, how cool putting a lot of stuff onto a round piece of plastic is, EA's claims to not suck anymore, and whether or not we are oblivious to deeper messages in games.
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10thMusePodcastEpisode #33 072908
Special guest Jeff Constantine sits down with us to talk about the game franchises that each of us can't seem to let go, not to mention the troubling prospect that perhaps, just maybe, some of us are tired of saving the world over and over. After a short break, we get deeply cerebral as we tackle the overwhelming game industry trend of user generated content, examining what that actually means and where we surmise it will lead us.
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10thMusePodcastEpisode #32 071808
On a very special episode of the 10th Muse Podcast. It's a Podcastpalooza! The guys have combined with the ReAnimators Podcast to give you the best podcast pot pie possible! Stephan and Mike sit down (in person!) with Ryan Duffin of ReAnimators and discuss which style of gameplay they gravitate towards more: Videogames as an experience or as a challenge! Which one do they prefer? Which one do you prefer? What the hell has happened to Patrick?! And as usual the gang cracks open their collective skull to show you what is on their mind. So sit back, relax, and enjoy this special episode of the 10th ReAniMuse Podcast!
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10thMusePodcastEpisode #31 071508
On today's episode, Stephan and Mike hold down the fort alone, first sparring each other in a flurry of debate about the Final Fantasy series and its impact (or lack thereof) on the mass market, examining it from the perspective of people outside the hardcore. Then, with E3 on everyone's brain, things really explode in the roundtable as they both surgically dissect many of E3's games as either 'Gimmick', 'Innovation', or 'Same-old, Same-old', drawing from past conversations on the 10th Muse to measure how accurate they've been on tracking industry trends.
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10thMusePodcastEpisode #30 070808
We dissect the anatomy of the video game with our guest former rock star and ninja audio director Kurt Larson. Our surgery begins with a thought provoking What's On Your Mind segment discussing everything from story-driven games (Kurt hates them) to the casual demographic (Kurt hates them too). Our roundtable discussion digs deep into game theory, pulling apart the age old question of whether art and business must go hand in hand in the game industry, and what that means for the future.
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10thMusePodcastEpisode #29 070108
The hosting trio is joined by new guest character 3D modeler Tyler Fermelis, who is welcomed by immediately having his last name brutalized twelve ways past Tuesday(for the record, it's pronounced 'Fer-MA-lees', and roll the 'r' if you're cool). In our 'What's On Your Mind' segment we focus on the widening gap between those that do the work and those that get paid for it in the game industry and whether your talent gets worse as you get older (think George Lucas). Finally, we hit our Roundtable Discussion topic where we analyze Brands (i.e., Call of Duty) versus Icons (i.e., Mario), and we get Tyler's very interesting answers to the Muse questions.
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10thMusePodcastEpisode #28 062408
We're joined today by Laura Henry of Double Fine ('Brutal Legend', http://sureaboutthat.blogspot.com), and we learn that the stark similarity between her last name and Mike's is because they're, um, married. In our 'What's On Your Mind' segment we launch the a long-awaited afterparty on Resident Evil 5, discuss why people think it's weird that girls do love games, and uninformed politicians making even more dumb choices. In our roundtable we dig into reviewers and how the way we review games may well affect the course of the game industry for all time.
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10thMusePodcastEpisode #27 061208
This time around the fourth chair is filled by Tiffany Turrill, a concept artist at here at Slipgate. Without wasting any time, she manages to pit all three of the hosts against each other in an all out argument over Metal Gear 4. When we finally settle into the roundtable we dig into critiques of character design, and where artistic trends in the industry may head in the future.
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10thMusePodcastEpisode #26 060608
Kick off your shoes and join us for a special (and by special we mean totally explosive) episode. Patrick Lister is absent, leaving behind Mike Henry and Stephan Sherman (joined by Will Wurth, 3D artist) to man the fort. Zombies are outside the room trying to break in (listen and you'll see what we mean), and all three lose their mind (mostly just Stephan) talking about social issues in Resident Evil 5. Round table discussion focuses on Pet Peeves and Wishlists for the game industry.
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10thMusePodcastEpisode #25 052708
This time around Patrick, Stephan, and Mike are joined by John Pearl, lead environment artist at Vigil ('Darksiders'). Today's roundtable discussion topic debates if a game world is the most important character in the game--even more important than the player's main character (a discussion sprinkled with steady hollaring and swearing). We also touch on the growing difficulty for up-and-coming developers to break into the game industry, even as the industry itself is growing.
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10thMusePodcastEpisode #24 052008
Patrick, Stephan, Mike & Sid discuss "What's on Your Mind?" & Developing for the Mass Market
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10thMusePodcastEpisode #23 051308
Patrick, Stephan, Mike & Ryan discuss "What's on Your Mind?" & Anticipation in Games
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10thMusePodcastEpisode #22 050608
Patrick, Stephan, Mike & Karl discuss "What's on Your Mind?" & The Paralysis of Choice
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10thMusePodcastEpisode #21 042908
Patrick, Stephan, Mike & Vincent discuss "What's on Your Mind?" & Consequences in Video Games
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10thMusePodcastEpisode #20 042208
Patrick, Stephan, Bo & Jeff discuss "What's on Your Mind?" & Sex Kittens vs. Final Girls
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10thMusePodcastEpisode #19 041508
Patrick, Stephan, Mike & Mike discuss "What's on Your Mind?" & Next-Gen Animation
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10thMusePodcastEpisode #18 041008
Patrick, Stephan, Mike & Matt discuss "What's on Your Mind?" & if Win-Loss Conditions are required
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10thMusePodcastEpisode #17 040108
Patrick, Stephan, Mike & Brett discuss "What's on Your Mind?" & Interactive Media
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10thMusePodcastEpisode #16 032508
Patrick, Stephan, Mike & Will discuss "What's on Your Mind?" & "Next Gen" Art
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10thMusePodcastEpisode #15 031108
Patrick, Stephan, Matt & William discuss "What's on Your Mind?" & Community Games vs. Coffee Shop Games.
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10thMusePodcastEpisode #14 030608
Patrick, Stephan, Peter & Mike discuss "What's on Your Mind?" & Industry Consolidation.
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10thMusePodcastEpisode #13 022608
Patrick, Stephan, Ragnar & JT discuss "What's on Your Mind?" & Tipping Points in Development.
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10thMusePodcastEpisode #12 021308
Patrick, Stephan, Mike & Dave discuss "What's on Your Mind?" & Art Theory.
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10thMusePodcastEpisode #11 012908
Patrick, Stephan, Mike & Peter discuss "What's on Your Mind?" & The Art of Game Difficulty.
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10thMusePodcastEpisode #10 012308
Patrick, Stephan, Mike & J.T. discuss "What's on Your Mind?" & The Mass Effect Mass Media Debacle.
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10thMusePodcastEpisode #9 011808
Patrick, Stephan, Dante & Josh discuss "What's on Your Mind?" & The Writers' strike affect on games.
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10thMusePodcastEpisode #8 121907
Patrick, Stephan, Eric & Michael discuss "What's on Your Mind?", the Holiday Season & "Next-gen".
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10thMusePodcastEpisode #7 121307
Patrick, Stephan, Josh & Michael discuss "What's on Your Mind?", Lessons Learned by Fr. De Souza & Game Awards: Do they matter?.
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10thMusePodcastEpisode #6 120607
Patrick, Stephan, Mike & Paul discuss "What's on Your Mind?" & "Gaming as a Developer".
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10thMusePodcastEpisode #5 112907
Stephan, Mike, Michael & Will discuss current issues & game development.
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10thMusePodcastEpisode #4 111507
Patrick, Stephan, Mike & Bo discuss hot new games & how to make puzzles work.
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10thMusePodcastEpisode #3 110707
Stephan, Mike, Paul & Jason discuss November release calendar & Emotion vs Self-Expression in games.
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10thMusePodcastEpisode #2 110107
Patrick, Stephan, Will & Mike discuss Spore, Manhunt 2 & Asian vs. Western character stylings in games.
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10thMusePodcastEpisode #1 102307
Patrick, Stephan & Kurt discuss Orange Box, Game Audio Topics & Design Visionaries vs. Design by Committee
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